After discussing the temporary work around to turn the Story Progression option off, I’ve run across another issue in developing my Sims family – universal neighborhood aging.

What I mean by this is, there is a check box that allows you to turn aging on or off in the options menu (and it does work!). However, the moment you turn aging on, EVERYONE in your neighborhood starts to age. Even those families that you have created that you are not playing. Even with Story Progression turned off. I have tested and confirmed this last night.

So in essence, the moment I turn aging on for one family, the game plays all of the Sims in the neighborhood whether I like it or not. That would be fine for an on-the-fly game… if I were playing that way. But I’m not. I want to be able to raise a family with one set of Sims while my other families remain the same… I don’t want to come back to the previous families to find out the children are all grown up and no one has accomplished anything in their lives because I’ve opted to turn Story Progression off.  It really does seem like the two options go hand in hand.

However, there is an easier work around for this issue already programed into the game.

You can choose to age only the Sims that you want by forcing them to have birthdays using the birthday cake:

  1. Turn aging off for the neighborhood
  2. Play your Sims as normal, and when you feel it’s time to let them grow up or age, buy a birthday cake
  3. Clicking on the cake and choose “Blow out Candles”
  4. You will get a pop up that asks which Sim is celebrating a birthday– choose the Sim you want to age

That Sim will then celebrate a birthday and age to the next life stage. Though this works most of the time (Read this for when the Cake is a Lie), it is not a very natural feeling progression. It doesn’t offer the same challenge of trying to get all the progression and skill building you can within the allotted time frame of that life stage. It is fairly much like playing easy mode — you spend as much time building the skills as you like with aging off and then without needing to wait for the days to pass, you can simply age a Sim up.

On the other hand, this can be seen as a good thing. It gives you complete control over the aging and skills of your Sim’s development. You don’t have to wait for a certain amount of days before you can age that Sim (something that was hacked for the Sims2 anyhow). And most of the time, I only want to see my Sim children grow up… and don’t want my adults to age to elder for story purposes (I do like how they have Young Adult and Adult as options now — it gives more variety).

However, though you have options to toggle aging and (with the work around) story progression on and off, it’s still a universal neighborhood setting. Which means, unless the devs choose to fix it, you can never age just one family naturally without all families aging. It seems like we either get to choose all or nothing in this game. Not much in between.

That isn’t stopping me from enjoying Sims 3. I honestly don’t mind using a cake to age Sims. Other players might, however.

What do you think of this, Simmers?