Kip: *howls and lashes out in a mindfury* LET GO!
Tai: *gets pushed back, hands clutching his head in pain* AAARRGGGGGGGRRRRRR!! *when he lifts his head, his eyes have turned black* GRRRRRRRR!!!
Kip: AHH! Stay back! *sweeps out with more mind magic, which just makes it worse*













(Sorry, had some technical difficulties with posting this page, so the RSS might go flukey tonight.)
Anyhow… here’s the reason why you DON’T use mindsuckage on Tai. Too bad neither of them knew this until it was too late.
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Since when was it ever a good idea to use mindsuckage on Tai. reason #1 to not use it: Tai hates it, and will try and kill you if you use it on him (or just maim you a little) reason #2: you work for Zazo, and Zazo likes Tai, so if you hurt Tai while working for Zazo you=X_X (with much twitching)
Ah, Kip. You just made him angry. Not a good thing to do. The best thing to do when that happens is to call a strategic retreat. It keeps him from wiping the floor with your butt and lets you attack another day.
I feel like I am watching a horror movie when you shout to the characters to not open the door, and yet they still do. -_-
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Actually, at this point, Tai is beyond angry. Marked turns him instinctual and semi-mindless.
Mindsuckage HURTS him and instinct says to HURT the thing that HURTS you. But HURT it more.
Yeah. So… mindless semi-Marked Tai is about to open a can and Kip keeps blasting him and making it worse.
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A.Z. agrees with hurting things that try to hurt him.
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Yeah, that reminds me of the Hulk. Understandable though, with the instinct and all. Even without the marked tendencies, it would happen to people. People get into a stressful and painful situation and they do things they wouldn’t normally do (like mobs). People are scary in that way. @_@
No insult to Kip and all, but I would have just run at that point, or turned invisible. Either way, I would not stick around and try and attack the person that looks like they are going to pound me into the floor and foreverafter change the color of the floor permanently. I mean, if I was defending someone, maybe, but when it is just myself…
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Cornered animals are always more dangerous… >> especially crazed, half-rabid ones…
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-is suddenly reminded why she likes high perches where nothing can easily get her-
I am also really wincing for Kip. This scene just spells DOOM for him (in big bolded capital underscored letters). I hope that this doesn’t traumatize either Kip or Tai too much.
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Remember that Tai has only had hints that suggested he’s still Marked. He’s hoping really hard he’s not. This is going to shatter that illusion. Poor guy.
I think he’s going to have words with Zemi next time he sees him. ^_~
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Just words or are we going to be finding Zemi kabobs as well?
Poor traumatized Tai. He goes through a lot. -gives Tai chocolate and a hug-
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There’s all this brilliant action and drama going on in the comic, and the only remotely useful thing I can think of to say is “I don’t think I want a mauve floor”. (Kimi’s second comment)
Also Kip’s headband resembles Dako’s ears, just a bit, in the last panel.
I am super excited, though. Scaryyyyy!
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Mauve? Don’t you mean pink?
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By saying “mauve” instead of “pink,” Illinia was trying to be kind to poor Kip who is going to get more than his share of abuse this week, I’m wagering. ^_~
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That had not occurred to me, but I’m not retracting my previous question.
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I completely agree on the mauve/pink floor, but if you wish to try and explain that to Tai in his current state, by all means, go ahead. Please just wait until i got some distance.
Personally, i would prefer to simply replace the floor once it’s safe in there again. I’m guessing the entire place will need to be redecorated anyways, by that time.
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At least Kip seems to ave at least semi-realized his mistake. Although he isn’t handling it very well.
Oh this is going to be so sweet! Go feral Tai! Show Kip why you shouldn’t try to mess with a former Marked Champion!
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Sorry Kip, you’re screwed. Don’t try to fight it, just run like hell is after you (which it might be)
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Damn.
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I second Weomur… Damn.
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Kip: Uh… um… Zazo? … Zemi? … anybody? help?!
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*facepalm*
Nice job breaking it, Kip. Now, follow my advice and RUN. Maybe if you are fast enough you won’t get heavily injured.
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Did Kip ever had a run in with the full-marked Tai in Zot? The panic in Kips face hints that he has at least an inkling of what he’s against now.
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Oh yes. Kip has seen fully Marked Tai in the past. See this previous chapter for a flashback image:
http://www.wayrift.com/ch38-pg8/
Kip knows what he’s up against… he’s very, very scared.
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Cue the 28 Days Later music… Mweh heh heh…
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28 WEEKS! WEEKS, Zeb. Get it right! ;P
(Click for larger image of embarrassing old art)
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Kippy = can
Tai = can-opener
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*puts on nerd hat and pulls out one of her OLD D&D books*
Augh! You just made it worse! O_o”
Use this one Kip! *Points to spell section* Expeditious Retreat! Quick! Before he pounds you into the ground! DX
http://www.d20srd.org/srd/spells/expeditiousretreat.htm
(I really like the subtle change on Tai. It’s freaky, but not as freaky as it could get.
If I could I would fave the third panel.)
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You know, this is were an enchanted item with a “teleport” or “true teleport” spell would come in handy XD
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I would prefer a shield spell over a teleport spell. As I am not sure if I would want Kip having a teleport spell. That just seems like a bad idea. -shudders at all the possibilities that could happen if Kip had a teleport spell- It would be much better to put up a barrier in between the two. Either that or create a “time-out” spell and put it on both of them. While it was initially Kip that was causing the problems, Tai also needs some time-out in order to calm down. (is now wondering where the parents or the babysitters are to watch over the “kids”)
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Well, an item with a “true teleport once per day” in D&D was the basic Evil Overlord equipment in our games. It was usually tied to it’s health, so the teleport spell would activate once their health reached a certain point. The only “final boss” that didn’t have that equipment was an illthid, who already had a “true teleport” spell… Funny thing, that one ended up killed XD
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Ah, well if it was tied to Kip’s health it would be alright. I just wouldn’t want Kip to have a teleport spell that he would have way too much fun using. In fact, there are a lot of guys in wayrift that I wouldn’t want to give a teleport spell to. “cough, cough, Zeb, cough” The teleport spell would be a brillant idea. A full heal spell along with the teleport spell would probably be better, as the teleport spell would require that you teleport somewhere where you could heal. But….I probably shouldn’t be helping your evil overlords. As amusing as they are sometimes, most of the time they are not any fun at all. >.< Kip isn't an evil overlord though. For now, at least.
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Well, Kip just blasted him a whole bunch more in that last frame… I don’t think it’ll be as subtle on the next page.
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I am so excited for this! >:D Kip’s had it coming…
Poor Tai though, he’s not going to like realizing (if he remembers it later) that he’s still marked and just maimed his old friend.
I love the look on Kip’s face when he realizes he just unleashed a marked Tai on himself. Good luck with that. You might need some phoenix down, and possibly a broom and dustpan.
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